hah,睁大眼睛啦,首先我们得到一个X和Y的值,然后使用他们来检查,他要下的那个位置是不是空的,接下来我会向你解释X和Y他们是肿么工作的:
位置1:Y = 1/3 = 0, X = 1%3 = 1; x -= 1 = 0
位置2:Y = 2/3 = 0, X = 2%3 = 2; X -= 1 = 1
位置3:Y = 3/3 = 1, X = 3%3 = 0; X = 2, Y -= 1 = 0
……
下面的自己算啊,我直接上结论(靠,Hexo默认的模板不显示表格啊,我在mou上面编辑的时候比下面的漂亮多了!):
Y\X x=0 x=1 x=2
y=2 7 8 9
y=1 4 5 6
y=0 1 2 3
aha,这个位置和我们键入的是一样的!
print "7|8|9"
print "4|5|6"
print "1|2|3"
if map[Y][X] == " ":
map[Y][X] = turn
moved = True
done = check_done()
if done == False:
if turn == "X":
turn = "O"
else:
turn = "X"
except:
print "You need to add a numeric value"
嗯,我们给moved变量复制为True,并检查是否结束了,木有结束的话变换角色换下一个人走。
OK,差不多结束了,假如你只是想Ctrl+C and Ctrl+V的话,下面是全部的代码,希望你学到了点什么,( ^_^ )/~~拜拜。
def print_board():
for i in range(0,3):
for j in range(0,3):
print map[2-i][j],
if j != 2:
print "|",
print ""
def check_done():
for i in range(0,3):
if map[i][0] == map[i][1] == map[i][2] != " " \
or map[0][i] == map[1][i] == map[2][i] != " ":
print turn, "won!!!"
return True
if map[0][0] == map[1][1] == map[2][2] != " " \
or map[0][2] == map[1][1] == map[2][0] != " ":
print turn, "won!!!"
return True
if " " not in map[0] and " " not in map[1] and " " not in map[2]:
print "Draw"
return True
return False
turn = "X"
map = [[" "," "," "],
[" "," "," "],
[" "," "," "]]
done = False
while done != True:
print_board()
print turn, "'s turn"
print
moved = False
while moved != True:
print "Please select position by typing in a number between 1 and 9,\
see below for which number that is which position..."
print "7|8|9"
print "4|5|6"
print "1|2|3"
print
try:
pos = input("Select: ")
if pos <=9 and pos >=1:
Y = pos/3
X = pos%3
if X != 0:
X -=1
else:
X = 2
Y -=1
if map[Y][X] == " ":
map[Y][X] = turn
moved = True
done = check_done()
if done == False:
if turn == "X":
turn = "O"
else:
turn = "X"
except:
print "You need to add a numeric value"